HBW!BASKETBALL
EDITION

BIG NAMES.
SMALL BUDGET.

2 players$20 each5v5 showdown
SGJORDANALL-TIME PLAYER
PGCURRYCURRENT PLAYER

Choose your era

THE RULEBOOK

Five signings.
Make them count.

  1. Toss for first bid. A 50/50 coin toss picks Player 1 or Player 2. The opening bidder alternates after each auction.
  2. Spin to reveal. A random basketballer appears with their name and position. Ratings stay hidden until the final reveal.
  3. Take turns bidding. Start at $1 or pass. Raise by $1 or go all in until your opponent passes. Both pass? The player goes unsold.
  4. Unlimited bidding passes. Three solo skips. Pass freely while both managers can buy. Once your opponent has $0 or a full squad, you have 3 solo skips for the entire match. After those are used, sign the revealed player for $1 or more. Signing does not refill your skips. This applies in both modes.
  5. Go all in. Each manager has $20, and can bid their full remaining balance. At $0, you wait while the other manager finishes bidding or skipping players. Once neither manager can buy more, spin one random unclaimed free signing at a time until both squads are full. Free picks are final and can land out of position.
  6. Build any five. The game suggests a PG, SG, SF, PF and C lineup. Every unclaimed eligible player has equal draw odds. Auctions and free picks never target missing positions. Listed positions keep full rating; other slots receive a distance-based penalty.
  7. Set your lineup. Once you sign a player, drag their tab to a position to move or swap them during bidding or between spins. On phones, tap a player then a slot, or drag the ↕ handle. Swipe the roster to see more slots. You can also use the keyboard. The tenth player card stays visible until you choose Set final lineups. Then both managers can make final changes. The winner is revealed when both lock in.
  8. Highest rating wins. Your five adjusted slot ratings are averaged. No random match result; an exact tie is a draw.
How ratings work

Ratings stay hidden while you build your team. These are original Highest Bid Wins ratings. A listed position keeps 100%; moving one step along PG → SG → SF → PF → C keeps 92%, two keeps 80%, three keeps 62%, and four keeps 45%.

The game suggests a lineup as players sign. You can rearrange it; the final rating averages the adjusted scores for the slots you choose. Equal scores are a draw.

Leave this game?

Your current signings and bids will be lost.

PLAY TOGETHER, APART

Create a room.

One room. Two devices. Choose your era, then invite a friend or enter their code.

OR JOIN A FRIEND